
Hot Wheels AcceleRacers is an animated series of movies by Mattel. It is computer-animated, produced by Mainframe Entertainment out of Vancouver, British Columbia, Canada, which also produced ReBoot and distributed by Warner Bros. Available on DVD and VHS, it has also been shown on Cartoon Network's Toonami. The show takes Mattel's Hot Wheels toy cars and puts them in a ReBoot-like situation, with racing somewhat reminiscent of Tron. This is a sequel series to Hot Wheels World Race. Both shows take place in California. A soundtrack was distributed by Sony BMG and toys were sold in stores and given away in McDonald's Happy Meal.
Season 1
16 episodes
1. Cavern Realm 1Drivers navigate a pitch-black underground cave network filled with sudden drops, falling stalactites, and giant bats. As Shirako's heavy bass causes vibrations in the cave, the Racing Drones launch aggressive attacks in total darkness. The realm forces drivers to master driving in low-visibility conditions without crashing into subterranean obstacles.7CC1minSep 25, 2005
2. Cavern Realm 2Drivers navigate a pitch-black underground cave network filled with sudden drops, falling stalactites, and giant bats. As Shirako's heavy bass causes vibrations in the cave, the Racing Drones launch aggressive attacks in total darkness. The realm forces drivers to master driving in low-visibility conditions without crashing into subterranean obstacles.7CC1minSep 25, 2005
3. Lava Realm 1Racers speed across tracks suspended above rivers of molten magma, dodging erupting geysers and falling fiery boulders. Intense ambient heat rapidly wears down tire grip and threatens to overheat engines, requiring precise control over tire dexterity and line choice. In a dramatic reversal of their World Race history, Vert steps in to save Taro from a deadly plunge into the lava.7CC1minOct 2, 2005
4. Lava Realm 2Racers speed across tracks suspended above rivers of molten magma, dodging erupting geysers and falling fiery boulders. Intense ambient heat rapidly wears down tire grip and threatens to overheat engines, requiring precise control over tire dexterity and line choice. In a dramatic reversal of their World Race history, Vert steps in to save Taro from a deadly plunge into the lava.7CC1minOct 2, 2005
5. Cliffside Realm 1Set high above a canyon abyss, this realm tests drivers with hairpin turns, falling rockslides, and flying creatures along narrow cliff edges. Master drifting and tight cornering are essential to maintain speed through steep drops and sharp bends without plunging into the chasm. Kurt is forced to push Shirako off the track to trigger his EDR emergency recall before a drone sabotage causes a catastrophic explosion.7CC1minOct 17, 2005
6. Cliffside Realm 2Set high above a canyon abyss, this realm tests drivers with hairpin turns, falling rockslides, and flying creatures along narrow cliff edges. Master drifting and tight cornering are essential to maintain speed through steep drops and sharp bends without plunging into the chasm. Kurt is forced to push Shirako off the track to trigger his EDR emergency recall before a drone sabotage causes a catastrophic explosion.7CC1minOct 17, 2005
7. Cliffside Realm 3Set high above a canyon abyss, this realm tests drivers with hairpin turns, falling rockslides, and flying creatures along narrow cliff edges. Master drifting and tight cornering are essential to maintain speed through steep drops and sharp bends without plunging into the chasm. Kurt is forced to push Shirako off the track to trigger his EDR emergency recall before a drone sabotage causes a catastrophic explosion.7CC1minOct 17, 2005
8. Ice Realm 1Competitors race across slick, frozen glaciers featuring cracking ice shelves, zero-visibility blizzards, and treacherous low-friction tracks. Drivers must maintain high speeds while managing delicate throttle control to prevent skidding off collapsing icy precipices. Taro and Karma endure slippery terrain and psychological stress as they navigate the frozen hazards alongside invading drones.7CC1minOct 28, 2005
9. Ice Realm 2Competitors race across slick, frozen glaciers featuring cracking ice shelves, zero-visibility blizzards, and treacherous low-friction tracks. Drivers must maintain high speeds while managing delicate throttle control to prevent skidding off collapsing icy precipices. Taro and Karma endure slippery terrain and psychological stress as they navigate the frozen hazards alongside invading drones.7CC1minOct 28, 2005
10. Ice Realm 3Competitors race across slick, frozen glaciers featuring cracking ice shelves, zero-visibility blizzards, and treacherous low-friction tracks. Drivers must maintain high speeds while managing delicate throttle control to prevent skidding off collapsing icy precipices. Taro and Karma endure slippery terrain and psychological stress as they navigate the frozen hazards alongside invading drones.7CC1minOct 28, 2005
11. Ruins Realm 1Set among massive stone monoliths, crumbling ancient structures, and stone guardians, this realm presents a labyrinth of ancient traps. Drivers must navigate maze-like stone pathways while dodging falling debris and aggressive drone maneuvers. Success relies on quick reflexes and path-finding intuition to survive the collapsing ancient architecture.7CC1minDec 6, 2005
12. Ruins Realm 2Set among massive stone monoliths, crumbling ancient structures, and stone guardians, this realm presents a labyrinth of ancient traps. Drivers must navigate maze-like stone pathways while dodging falling debris and aggressive drone maneuvers. Success relies on quick reflexes and path-finding intuition to survive the collapsing ancient architecture.7CC1minDec 7, 2005
13. Ruins Realm 3Set among massive stone monoliths, crumbling ancient structures, and stone guardians, this realm presents a labyrinth of ancient traps. Drivers must navigate maze-like stone pathways while dodging falling debris and aggressive drone maneuvers. Success relies on quick reflexes and path-finding intuition to survive the collapsing ancient architecture.7CC1minDec 7, 2005
14. Cosmic Realm 1The Cosmic Realm takes place high above the atmosphere on a track suspended in deep space, featuring low gravity, zero-g corkscrews, floating track segments, and hazardous meteor showers. Drivers are forced to master precise aerodynamic downforce management to prevent their vehicles from drifting off the track into the infinite void.7CC1minJan 7, 2006
15. Cosmic Realm 2The Cosmic Realm takes place high above the atmosphere on a track suspended in deep space, featuring low gravity, zero-g corkscrews, floating track segments, and hazardous meteor showers. Drivers are forced to master precise aerodynamic downforce management to prevent their vehicles from drifting off the track into the infinite void.7CC1minJan 7, 2006
16. Cosmic Realm 3The Cosmic Realm takes place high above the atmosphere on a track suspended in deep space, featuring low gravity, zero-g corkscrews, floating track segments, and hazardous meteor showers. Drivers are forced to master precise aerodynamic downforce management to prevent their vehicles from drifting off the track into the infinite void.7CC1minJan 7, 2006
Hot Wheels AcceleRacers - Shorts
Hot Wheels AcceleRacers is an animated series of movies by Mattel. It is computer-animated, produced by Mainframe Entertainment out of Vancouver, British Columbia, Canada, which also produced ReBoot and distributed by Warner Bros. Available on DVD and VHS, it has also been shown on Cartoon Network's Toonami. The show takes Mattel's Hot Wheels toy cars and puts them in a ReBoot-like situation, with racing somewhat reminiscent of Tron. This is a sequel series to Hot Wheels World Race. Both shows take place in California. A soundtrack was distributed by Sony BMG and toys were sold in stores and given away in McDonald's Happy Meal.
Creators and cast
- Created by
- Andrew Duncan
Maturity rating
7Check the rating before watching with younger viewers.
Audio languages
English
Where to watch
Not currently listed on any streaming, rental or purchase service.
Details and artwork from TMDB. Availability from JustWatch and can change without notice.
