
Masahiro Sakurai on Creating Games
Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!
Cast: Masahiro Sakurai
55 episodes
- 1. About This ChannelNo synopsis available yet.CC7minAug 24, 2022
- 2. Masahiro Sakurai's Creative WorksNo synopsis available yet.CC2minAug 24, 2022
- 3. Stop for Big Moments! [Design Specifics]No synopsis available yet.CC4minAug 24, 2022
- 4. Kirby's Dream Land [Game Concepts]]No synopsis available yet.CC5minAug 25, 2022
- 5. Frame Rates [Planning & Game Design]No synopsis available yet.CC4minAug 26, 2022
- 6. Risk and Reward [Game Essence]No synopsis available yet.CC10minAug 29, 2022
- 7. Game Development Isn't a Game [Work Ethic]No synopsis available yet.CC4minAug 31, 2022
- 8. Down with Lag! [Grab Bag]No synopsis available yet.CC5minSep 2, 2022
- 9. Squeeze and Release [Game Essence]No synopsis available yet.CC2minSep 4, 2022
- 10. Draw the Light, Not the Asset [Graphics]No synopsis available yet.CC3minSep 7, 2022
- 11. Kirby's Adventure [Game Concepts]No synopsis available yet.CC5minSep 9, 2022
- 12. Presentations Are All About Speed! [Work Ethic]No synopsis available yet.CC1minSep 12, 2022
- 13. Game Awards [Grab Bag]No synopsis available yet.CC3minSep 15, 2022
- 14. Assigning Animations [Animation]No synopsis available yet.CC4minSep 18, 2022
- 15. Game Essence in Role-Playing Games [Game Essence]No synopsis available yet.CC2minSep 21, 2022
- 16. Make It "Pop" [Effects]No synopsis available yet.CC2minSep 23, 2022
- 17. Just Let Them Play! [Planning & Game Design]No synopsis available yet.CC2minSep 26, 2022
- 18. Clarity vs. Style [UI]No synopsis available yet.CC3minSep 28, 2022
- 19. Giving "Weight" to Buttons [Design Specifics]No synopsis available yet.CC2minSep 30, 2022
- 20. Kirby Super Star [Game Concepts]No synopsis available yet.CC7minOct 3, 2022
- 21. Try Telling That to the Player [Work Ethic]No synopsis available yet.CC2minOct 5, 2022
- 22. Name Files Logically [Programming & Tech]No synopsis available yet.CC4minOct 7, 2022
- 23. Keeping Rewards in Sight [Planning & Game Design]No synopsis available yet.CC2minOct 10, 2022
- 24. Exercise While You Game! [Grab Bag]No synopsis available yet.CC2minOct 12, 2022
- 25. Make the Tempo Match the Game [Audio]No synopsis available yet.CC2minOct 14, 2022
- 26. Fun Beyond Game Essence [Game Essence]No synopsis available yet.CC6minOct 17, 2022
- 27. Super Smash Bros. [Game Concepts]No synopsis available yet.CC8minOct 20, 2022
- 28. Too Much is Just Right [Animation]No synopsis available yet.CC2minOct 24, 2022
- 29. Spec Changes [Work Ethic]No synopsis available yet.CC4minOct 26, 2022
- 30. Emphasize Objects with Collision [Graphics]No synopsis available yet.CC2minOct 28, 2022
- 31. The Price of Games [Grab Bag]No synopsis available yet.CC2minOct 31, 2022
- 32. Strike a Balance with Sound Effects [Audio]No synopsis available yet.CC4minNov 2, 2022
- 33. Text Size [UI]No synopsis available yet.CC3minNov 4, 2022
- 34. Making a Living Making Games [Planning & Game Design]No synopsis available yet.CC3minNov 7, 2022
- 35. Let Your Characters Shine [Effects]No synopsis available yet.CC2minNov 9, 2022
- 36. Breaking Down Attack Animations [Animation]No synopsis available yet.CC3minNov 11, 2022
- 37. Jump Physics [Design Specifics]No synopsis available yet.CC4minNov 14, 2022
- 38. Writing Game Proposals [Work Ethic]No synopsis available yet.CC2minNov 16, 2022
- 39. My Feline Friend, Fukurashi [Grab Bag]No synopsis available yet.CC2minNov 18, 2022
- 40. Super Smash Bros. Melee [Game Concepts]No synopsis available yet.CC4minNov 21, 2022
- 41. The Fiend's Cauldron [Game Essence]No synopsis available yet.CC4minNov 23, 2022
- 42. A Small Window Into the World [Planning & Game Design]No synopsis available yet.CC3minNov 25, 2022
- 43. Sharing Info Within a Team [Team Management]No synopsis available yet.CC3minNov 28, 2022
- 44. Distinguishing Between Major and Minor Elements [Graphics]No synopsis available yet.CC2minNov 30, 2022
- 45. That Was Then, This Is Now [Grab Bag]No synopsis available yet.CC3minDec 2, 2022
- 46. Making Your Game Easy to Tune [Programming & Tech]No synopsis available yet.CC4minDec 6, 2022
- 47. Eight Hit Stop Techniques [Design Specifics]No synopsis available yet.CC5minDec 9, 2022
- 48. Let Players Cheat the System [Game Essence]No synopsis available yet.CC2minDec 12, 2022
- 49. Making Lead-ins Instant and Impactful [Animation]No synopsis available yet.CC2minDec 14, 2022
- 50. Jobs in Game Development [Team Management]No synopsis available yet.CC7minDec 16, 2022
- 51. The Potential of One Button [Planning & Game Design]No synopsis available yet.CC2minDec 20, 2022
- 52. Prep Your Proposals Hot and Fast [Work Ethic]No synopsis available yet.CC2minDec 23, 2022
- 53. Sora Ltd. [Grab Bag]No synopsis available yet.CC3minDec 25, 2022
- 54. Listen in Various Environments [Audio]No synopsis available yet.CC2minDec 28, 2022
- 55. Modern Quality of Life Features [UI]No synopsis available yet.CC11minDec 30, 2022
Masahiro Sakurai on Creating Games
Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!
Creators and cast
- Created by
- Masahiro Sakurai
- Cast
- Masahiro Sakurai
Maturity rating
Not yet rated.
Audio languages
Japanese
Where to watch
Not currently listed on any streaming, rental or purchase service.
Cast
Details and artwork from TMDB. Availability from JustWatch and can change without notice.